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Fool's Mate

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Fool's Mate is the term used to describe a checkmate that was accomplished in the first several moves in the game, but usually refers to a two-move variant. This checkmate is achieved only when playing black.


The Fool's Mate Edit

1. g4 ...

Chess zhor 26
Chess zver 26 Chess rdl44 Chess ndd44 Chess bdl44 Chess d44 Chess kdl44 Chess bdd44 Chess ndl44 Chess rdd44 Chess zver 26
Chess pdd44 Chess pdl44 Chess pdd44 Chess pdl44 Chess d44 Chess pdl44 Chess pdd44 Chess pdl44
Chess l44 Chess d44 Chess l44 Chess d44 Chess l44 Chess d44 Chess l44 Chess d44
Chess d44 Chess l44 Chess d44 Chess l44 Chess pdd44 Chess l44 Chess d44 Chess l44
Chess l44 Chess d44 Chess l44 Chess d44 Chess l44 Chess pld44 Chess pll44 Chess qdd44
Chess d44 Chess l44 Chess d44 Chess l44 Chess d44 Chess l44 Chess d44 Chess l44
Chess pll44 Chess pld44 Chess pll44 Chess pld44 Chess pll44 Chess d44 Chess l44 Chess pld44
Chess rld44 Chess nll44 Chess bld44 Chess qll44 Chess kld44 Chess bll44 Chess nld44 Chess rll44
Chess zhor 26
2.f4?? Qh4#

The unsuspecting white player moves the pawn two spaces on his king's knight's column.

1. ... e5

Black sees a chance for Fool's Mate and opens up his queen's diagonal row.

2. f4?? ...

White's move is a blunder.

2. ... Qh4#

White king cannot escape, and the threat may not be removed. It's checkmate.

Avoiding the mate Edit

The 1.g4 e5 opening is called Grob Game (ECO A00).
Chess zhor 26
Chess zver 26 Chess rdl44 Chess ndd44 Chess bdl44 Chess qdd44 Chess kdl44 Chess bdd44 Chess ndl44 Chess rdd44 Chess zver 26
Chess pdd44 Chess pdl44 Chess pdd44 Chess l44 Chess d44 Chess pdl44 Chess pdd44 Chess pdl44
Chess l44 Chess d44 Chess l44 Chess d44 Chess l44 Chess d44 Chess l44 Chess d44
Chess d44 Chess l44 Chess d44 Chess pdl44 Chess pdd44 Chess l44 Chess d44 Chess l44
Chess l44 Chess d44 Chess pll44 Chess d44 Chess l44 Chess d44 Chess pll44 Chess d44
Chess d44 Chess l44 Chess d44 Chess l44 Chess d44 Chess l44 Chess d44 Chess l44
Chess pll44 Chess pld44 Chess l44 Chess pld44 Chess pll44 Chess pld44 Chess bll44 Chess pld44
Chess rld44 Chess nll44 Chess bld44 Chess qll44 Chess kld44 Chess l44 Chess nld44 Chess rll44
Chess zhor 26
The Hurst Attack

Black can mate because of the white's mistake. The main line following 1.g4 1.e5 is the Hurst Attack (ECO A00), which continues with 2.Bg2 d5 3.c4. Now, if black captures (dxc4), White plays 4.Nc3, sacrifying a pawn for a tempo. The white pawn on g4 may not be captured; 3... Bxg4??, Bxb7 and white wins a rook.


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